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dc.contributor.advisorAZIZ, ZUHDAN
dc.contributor.authorFIRDAUS, WINARDI
dc.date.accessioned2019-10-09T02:51:15Z
dc.date.available2019-10-09T02:51:15Z
dc.date.issued2018-12-26
dc.identifier.urihttp://repository.umy.ac.id/handle/123456789/29499
dc.descriptionOnline game is a modern game that has become a trend for now and the suitor begins from childhood to mature. Children are considered more frequently and vulnerable to the use of online games than adults. The online game is very thriving lately one of them is the mobile legends online game. The online mobile legends games are the MOBA game type game (Multiplayer online Battle Arena) that the player who controls single characters in one or two teams. With a *game play* two teams, the goal is to destroy the opponent's base to win. The Online Mobile Legends games are quite popular by some students in the Senior High School 1 Payung ,that each student has their own perception of the online mobile legends game. The informant on this study was 15 Senior High School 1 Payung students playing the mobile legends online game that's class X, XI, and XII. Which is from every force there's 5 students to the informant. Based on the results of research found in the field of student perception of the online mobile legends game is the online games be incredibly exciting and addictive because it can be played with friends and has a lot of career choicesen_US
dc.description.abstractOnline game is a modern game that has become a trend for now and the suitor begins from childhood to mature. Children are considered more frequently and vulnerable to the use of online games than adults. The online game is very thriving lately one of them is the mobile legends online game. The online mobile legends games are the MOBA game type game (Multiplayer online Battle Arena) that the player who controls single characters in one or two teams. With a *game play* two teams, the goal is to destroy the opponent's base to win. The Online Mobile Legends games are quite popular by some students in the Senior High School 1 Payung ,that each student has their own perception of the online mobile legends game. The informant on this study was 15 Senior High School 1 Payung students playing the mobile legends online game that's class X, XI, and XII. Which is from every force there's 5 students to the informant. Based on the results of research found in the field of student perception of the online mobile legends game is the online games be incredibly exciting and addictive because it can be played with friends and has a lot of career choicesen_US
dc.publisherFAKULTAS ILMU SOSIAL DAN ILMU POLITIK UNIVERSITAS MUHAMMADIYAH YOGYAKARTAen_US
dc.subjectStudent Perception, The Mobile Legends Online Game, Senior High School 1 Payung Studentsen_US
dc.titlePERSEPSI SISWA TERHADAP GAME ONLINE MOBILE LEGENDS DI SMA NEGERI 1 PAYUNG BANGKA SELATANen_US
dc.typeThesis SKR 127en_US


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