THE EFFECTIVENESS OF 'FACEBOOK' AS INDONESIAN LANGUAGE LEARNING MEDIA FOR ELEMENTARY SCHOOL STUDENT: DISTANCE LEARNING SOLUTIONS IN THE ERA OF THE COVID-19 PANDEMIC
View/ Open
Date
2021Author
MUHSYANUR, MUHSYANUR
RAHMATULLAH, AZAM SYUKUR
MISNAWATI, MISNAWATI
DUMIYATI, DUMIYATI
GHUFRON, SYAMSUL
Metadata
Show full item recordAbstract
The purpose of this study is to describe the effectiveness of 'Facebook' social media as a learning media for elementary school students: a solution to distance learning during the Covid-19 pandemic. Since the Covid-19 pandemic, educational activities especially learning in schools, have been stopped by replacing distance learning, where teachers teach from home. Students learn from their homes. 'Facebook' social media is central support and an intermediary in the teaching process for teachers and students so that the learning process occurs. This type of research is qualitative research with descriptive methods. The data source of this research is sourced from the activities of teachers and students using social media 'Facebook' as a medium for learning Indonesian. Collecting research data is done by observing, documenting, and interviewing. The data collected is processed by selecting and organizing. Analysis was conducted on the data using descriptive interpretation techniques. The results showed that the use of social media 'Facebook' as a medium for learning Indonesian in the midst of the Covid-19 pandemic was considered very effective with several findings; improve students' critical thinking skills; improve students' creative thinking skills; increase student confidence; improve students' speaking skills; directing students to more easily and quickly understand the learning material; students are not only required to learn to know, but also learn to do; train students to communicate and interact socially; directing students to not only understand the essence of Facebook as a medium of virtual social communication, but can also be used as a learning medium in precise and accurate terms; learn students in processing and utilizing advanced technology; develop student creativity; provide authentic learning experiences for students; learning seems comfortable and enjoyable for students without the limitations of study time and classrooms, and improve student literacy skills.