EFEKTIFITAS PERMAINAN MONO-AKSI (MONOPOLI INTERAKSI) TERHADAP SKOR DEPRESI PADA ANAK DI SD MUHAMMADIYAH TAMANTIRTO KASIHAN BANTUL
Abstract
The purpose of this research is : to find out the effectiveness of Interactive
monopoly game towards depression score on the elementary students in SD
muhammadiyah Tamantirto Kasihan Bantul, to analyze the subjects’ depression
score in the experiment group before and after intervention. The instrument used
to collect the data in this research was questionnaire. The type of this research
was Quasi Experiment which included Pretest – Postest design. The population
was male and female elementary students in SD muhammadiyah tamantirto
kasihan bantul. The data analysis was descriptive using SPSS program. The result
of this research shows that : there is no effectiveness of Interative Monopoly game
towards the depression score on the elementary students in SD Muhammadiyah
Tamantirto Kasihan Bantul, the analysis of the subjects’ depression score before
and after intervention was using T-test sample paired test, resulting in sig.603,
meaning that it is more than 0,05. Therefore, it can be concluded that there is no
significant difference between the pre-test and the post-test of the experiment
class croup. The T-test independent test result is: intervention class-control Sig
(1,000).