STUDENTS’ PERCEPTION ON THE USE OF KAHOOT! IN ENGLISH LANGUAGE LEARNING
Abstract
One of game-based learning applications used by teacher in English
language learning is Kahoot!. The use of effective Kahoot! can increase
significant effect towards language learning. This research used descriptive
qualitative method as the research design. The data collection method in this
research was interview. Besides, this research utilized the interview guideline as
the research instrument. The number of participants in this research was four
students of English language education department. This research revealed that
the benefit of using Kahoot! could help the students remember the previous
material, measure students’ knowledge, motivate students to learn, and build good
atmosphere in class. In addition, the challenges of using Kahoot! were unstable
internet connection which hamper the use of Kahoot!. Following this, Kahoot! did
not enable the students and teachers to discuss, and scoring system in Kahoot! was
not fixed yet.